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DVDPAGE_SYBERIA_UK.qxd 8/12/04 10:13 Page 1 Epilepsy warning Please read before using this game or allowing your children to use it. When subject to certain types of light effects, some people are prone to epilepsy attacks, leading to loss of consciousness. This may be due to images flashing up in quick succession, simple geometric figures in repetitive movement, or lightening and explosion flashes. Such attacks can occur without warning when watching video games featuring these effects (even if the viewer has no previous medical history of epilepsy). If you or a member of your family has alre...
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DVDPAGE_SYBERIA_UK.qxd 8/12/04 10:13 Page 1

Epilepsy warning

Please read before using this game or allowing your children to use it. When subject to certain types of light effects, some people are prone to epilepsy attacks, leading to loss of consciousness. This may be due to images flashing up in quick succession, simple geometric figures in repetitive movement, or lightening and explosion flashes. Such attacks can occur without warning when watching video games featuring these effects (even if the viewer has no previous medical history of epilepsy). If you or a member of your family has already shown epilepsy-related symptoms in the when subject to such lighting effects, you should consult your doctor before viewing this game. Parents should be particularly careful with children before playing video games. If you or your child experience the following symptoms: dizziness, problems focusing, eye or eye-muscle contractions, troubles balancing, involuntary movements or spasms, or momentary loss of consciousness - then you should stop playing immediately and consult your doctor. Precautions to take during use ✔ Do not stand too close to the screen. Sit a good distance away from the screen, as far away as the length of the cable allows. ✔ Preferably play the game on a small screen. ✔ Avoid playing if you are tired or have not had much sleep. ✔ Make sure that the room in which you are playing is well lit. ✔ Rest for at least 10 to 15 minutes per hour while playing a video game.

Software Piracy

Any non-authorized reproduction of this product, be it total or partial, is a crime. Software pirating harms consumers, developers, publishers and the legitimate distributors of this product. If you think this product is an illegal copy, or you have information about pirated products, please contact our Consumer Service by telephone: 33 (0) 1 46 01 54 21. ... 1 ..., DVDPAGE_SYBERIA_UK.qxd 8/12/04 10:13 Page 2

Contents

1- Installation 1.1 - Minimum system requirements: ✔ Windows 95/98/Me/2000/XP ✔ Pentium II 350 MHz processor ✔ 16 MB compatible Direct3D (DirectX 7) 3D graphics card ✔ 64 MB RAM ✔ 400 MB free on hard disk ✔ 16X CD-Rom drive ✔ DirectX 7 compatible sound card Recommended system requirements: ✔ Pentium III 500 MHz processor ✔ 32 Mb compatible Direct3D (DirectX 7) 3D graphics card ✔ 128 Mb RAM ✔ CD-Rom 24X 1.2 - Installing the game WARNING: Make sure all other applications are closed before starting the set-up program. Place CD-ROM 1 in your CD player. If set-up does not run immediately, double click on "My Computer", then on the CD-ROM player icon and run the Setup.exe program. Or click on the Start button in Windows and select the Run option. Type D:\SETUP in the dialogue box (if "D" is the letter representing your CD- ROM player) and click on "OK". Once the set-up program is launched, follow instructions displayed on the screen. Syberia will install itself, by default, into the C:\Program Files\Microids\Syberia\ directory. You may select another directory during set-up if you wish. 1.3 - Starting the game You may start the game by: ✔ Double clicking on the game icon on your PC desktop; ✔ Clicking on the Windows Start menu, and selecting \Programs\Microids\Syberia\; ✔ Double clicking on the Syberia.exe icon in the directory where Syberia has been installed. ... 2 ..., DVDPAGE_SYBERIA_UK.qxd 8/12/04 10:13 Page32- The Main Menu At the start of Syberia you have several options: 2.1 - New game When you play for the first time, a cutscene is launched automatically explaining your context at the start of the adventure. 2.2 - Load game Each saved game is represented by a picture and is dated the day and hour of saving. To resume a saved game, click with your left mouse button on the corresponding image. 2.3 - Cutscene This option enables you to view the cutscenes that you have already played in the game. 2.4 - Credits This option displays the game's credits. 2.5 - Options This sub-menu enables you to adjust the various graphics and sound options of the game. 2.6 - Quit This option halts the game and returns you to Windows. 3 - Options 3.1 - Sub-titles (Yes / No): To display (or not) the game's sub-titles at the bottom of the screen. 3.2 - Level of detail (High / Low): Use this option to adjust the graphic quality of the game according to your computer's performance. Setting Level of detail to High enables you to get the most out of the visual effects of the game and will enhance your immersion in it. Setting Level of detail to Low will disable some of the optional visual effects ... 3 ..., DVDPAGE_SYBERIA_UK.qxd 8/12/04 10:13 Page 4 3.3 - Screen depth (16 bits / 32 bits): This option offers another way of adjusting the quality of the game's graphics to suit your computer. In 32- bit mode, the game will use a wider range of colors and therefore the display will be optimal. On the other hand, in 16-bit mode you will improve performances but your color range will be more limited. 16-bit mode is particularly recommended for PCs with graphics cards lower than 32 Mb. The game should be re-booted for this option to take effect. 3.4 - Anti-aliasing (Yes / No): This option enables you to soften the characters' contours and enhance their graphics. We recommend that you do not activate this option if your computer has limited capacities, as this may be detrimental to performances. The game should be re-booted for this option to take effect. 3.5 - Sound volume: This menu enables you to adjust the volume of sound effects and voices. 3.6 - Music volume: This menu enables you to adjust the volume of the background music. 4 - How to play It is possible to play Syberia entirely with the mouse. ✔ Left click for movement and actions. ✔ Right click to view the game menu, use an object from the inventory, consult documents or use your cell phone. ✔ To jump a cutscene or a line in the dialogue, press the Esc button or right click with your mouse. ✔ To run, double left click on your mouse. ... 4 ..., DVDPAGE_SYBERIA_UK.qxd 8/12/04 10:13 Page55- The game icons No action possible Action possible in this zone Move to this point Change frame Talk to character Zoom in on a zone Grab Zoom out (of close up or reading of document) Turn the pages of a document Turn the pages of a document 6 - Menus and controls 6.1 - The inventory menu To reach the end of your mission, you have to collect objects that will be automatically placed in your inventory. Right-click to access your inventory. To select an object, click on it with the left mouse button. The object selected will appear on the bottom left of the screen. To leave the inventory without selecting an object, right click on it with your mouse. To use an object, select it then click on the zone or the character on which you wish to use it. If the object selected cannot be used, the No Action Possible icon will appear. ... 5 ..., DVDPAGE_SYBERIA_UK.qxd 8/12/04 10:13 Page 6 6.2 - The cell phone When Kate receives a telephone call, she will reply automatically. To call someone, click on the telephone icon in your inventory. The Cell Phone interface will open. Dial the 8 figure telephone number of the character to whom you wish to speak. There are also numbers in the telephone's repertoire that you may consult by clicking on the up and down arrows (c.f ❶). When the 8 numbers have been entered or you have selected a number in the inventory, press the Call/Answer button (c.f ❷). When you have finished your call and you do not want to make any others, click on the Off button (c.f ❸). 6.3 - Documents To consult or use your documents, click on the Documents icon of your inventory. To consult a document, click on the eye icon, then click on the document of your choice. To use a document, click on the hand icon, then click on the document of your choice. Documents are accessed in the same way as objects. 6.4 - Dialogues If you direct the pointer at a character and it turns into a "Talk to character" icon, you can converse with a character. To engage in conversation with a character, click the left button of your mouse. Some characters have more to say than others. You can structure your conversations using the Dialogue notebook that appears on the left of the screen. There are various themes in the notebook. You can thus tackle themes relevant to your progression by clicking on them in the Dialogue notebook. When you want to bring the conversation to a close, click on the arrow at the bottom of your notebook. New and different themes will be added to your list as the adventure goes along. You will be notified of their availability by a sound and a notebook icon, which will appear for several seconds at the bottom left of the screen. ... 6 ..., DVDPAGE_SYBERIA_UK.qxd 8/12/04 10:13 Page 7 7. Credits Author and Characters Additional Crew Art Director Jean-François Carrier Jean-Sébastien Brazeau Benoit Sokal Yanick Cloutier Rémi Breton Michel Cadieux Production Manager Animation Cutscenes David Chapados Stéphane Grefford Rifaat Dagher Olivier Décarie Patrick Gosselin Stéphane Gaudette Technical Manager Jean-René Trudel Sébastien Jean Didier Poulain Patrick Ménard Animation In-game Marjolaine Phillibert-Lajoie Project Manager Luc Lanteigne Pascal Sauvineau Marie-Sol Beaudry Marc Lepage Frédéric Simard Richard Néron François Tétreault Lead Modeler Johannes Thé Nicolas Cantin Programming Benjamin Contant Focus group Lead Animator Luc Tremblay Martin Poirier, Frédéric Gagné Angelos Vernucci Integration Marie-Ève Dufour Lead Programmer Stéphane Cyr Patrick Collas Rémi Veilleux Israel Duschene Vincent Lamarche Audio Production / Sound Design / Lead David L'Heureux Music / Recordings / Localizations Integrator Éric Martel KBP - Paris Marc-Antoine Lussier Gaëlec Simard Artistic Direction, Cast & France-Canada Mo-Cap Director Production (KBP) Coordinator Susannah Skerl Dimitri Bodiansky Catherine Peyrot Mo-cap Actors Sound design Game Designers Geneviève Bélisle & lead sound engineer Dominic Mercure, Patrik Méthé Joël Melançon Bruno Guéraçague Editor Q/A Manager Music Catherine Peyrot Rémi Hachoud Nick Varley, Dimitri Bodiansky Set Design Testers Production Assistant Alex Touikan Renaud Léonard Ariane Lacroix Frédéric Richard Modeling and Vincent Roy Audio Post production Texture Art / Karoll Cafardy, Nick Varley Environment Christophe Grémiot Mathieu Aerni Bruno Guéraçague Steve Beaudoin Johanne Drolet Maxime Pelletier Mélanie Tremblay ... 7 ..., DVDPAGE_SYBERIA_UK.qxd 8/12/04 10:13 Page 8 Voice talents (FR) Localization / Thanks to Françoise Cadol, Luc Gentil, Microids coordination Chantal Couture, Martine Caroline Daparo, Danielle Hélène Touly Sokal, Hazan, Marie Vincent, Nicolas Augustin, Franscisco Claire Guyot, Céline Monsarrat, Product Manager Cabrita, Vincent Brisebois, Cédric Dumond, Manu Garijo, Frédéric Pons Josée Bellehumeur, Marc Moro, Christian Karine Boulianne, Fisher-Naudin, Hubert Drac, VP Marketing Maryse Bouchard, Jeff Roberts. Nick Mead, Michel Barbey; Michel Bams Jackie Berger, Stéphane Godin, Jean-Louis Faure. Packaging & Printed Syberia, produit par Eric Royou Olivier Fontenay Localization Team Manager Audrey Odent Microïds Canada inc. Véronique Nègre Network administration Uses Bink Video. Copyright Localization Manager Elliot Gozansky © 1997-2002 by RAD Game Véronique Nègre, Julia Lenze Rami Darwish. Tools, Inc. Nick Underwood, Giorgio Papetti (Jingle Bell), Alessandra Neve (Jingle Bell) ... 8 ...]
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