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TABLE OF CONTENTS Important Health Warning About Playing Video Games Photosensitive Seizures Family Settings, Installing and Playing the Game1Avery small percentage of people may experience a seizure when exposed to certain Gameplay Controls, Main Menu .2 visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed The Game Screen .3 condition that can cause these “photosensitive epileptic seizures” while watching video games. Compass, Character Menu .4 These seizures may have a variety of s...
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Content

TABLE OF CONTENTS

Important Health Warning About Playing Video Games Photosensitive Seizures Family Settings, Installing and Playing the Game1Avery small percentage of people may experience a seizure when exposed to certain Gameplay Controls, Main Menu .2 visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed The Game Screen .3 condition that can cause these “photosensitive epileptic seizures” while watching video games. Compass, Character Menu .4 These seizures may have a variety of symptoms, including lightheadedness, altered Skills, Increasing Your Skills And Leveling Up .5 vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of Perks .6 consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Items Menu, Favorites .7 Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms— Magic Menu .8 children and teenagers are more likely than adults to experience these seizures. The Maps And Fast Travel .9 risk of photosensitive epileptic seizures may be reduced by taking the following precautions: Sit farther from the screen; use a smaller screen; play in a well-lit room; Journal ..10 and do not play when you are drowsy or fatigued. If you or any of your relatives have a history of seizures or epilepsy, consult a doctor Dialogue, Bartering And Hirelings ..11 before playing. Combat ..13

Sneaking, Pickpocketing And Lockpicking ..14 Crime And Punishment ..15 Alchemy ..16 Enchanting ..17 Smithing ..18 Smelting, Tanning And Cooking ..19

ESRB Game Ratings Horses, Houses, Books And Containers ..20 The Entertainment Software Rating Board (ESRB) ratings are designed to provide consumers, especially parents, with concise, impartial guidance about the age- Warranty Information, Technical And Customer Support ..21 appropriateness and content of computer and video games. This information can help consumers make informed purchase decisions about which games they deem suitable for their children and families. ESRB ratings have two equal parts: • Rating Symbols suggest age appropriateness for the game. These symbols appear on the front of virtually every game box available for retail sale or FAmiLy SETTiNgS rental in the United States and Canada. Windows Parental Controls (Vista and Windows 7) enable parents and guardians to restrict access to • Content Descriptors indicate elements in a game that may have triggered a mature-rated games and set time limits on how long they can play. For more information, go to particular rating and/or may be of interest or concern. The descriptors appear on the back of the box next to the rating symbol. www.gamesforwindows.com/isyourfamilyset. ON FRONT ON BACK VIDEO iNSTALLiNg ANd PLAyiNg ThE gAmE

GAME

To install Skyrim, insert your Skyrim disk and run the setup .exe, if it doesn’t automatically. Follow the E on-screen instructions to install. After you are finished installing Skyrim, launch it from your Start Menu or For more information, visit www.ESRB.org. double click the icon on your desktop., gAmEPLAy CONTROLS ThE gAmE SCREEN Pause Menu Hot Key Items 1

ESC 1 thru 8

Skills, Magic, Ready/Sheath Inventory, Map Favorites Activate Weapon Wait Inventory Spells344TABQErTIPWalk/Run W 1st/3rd Person Quest Forward Toggle Back Camera Journal 5 CAPSLoCk LeftASDRightFJ8910 MovEMEnT Walk Shout Run Straight Map Menu 1 CoMPASS 7 EnCHAnTMEnT CHArGE Shows direction, locations, and quest markers. Shows the remaining charge on an

ZCMMoUSE enchanted weapon. SHIFT

Skills Menu 2 TArGET nAME Right Hand Left Hand Name of the targeted character and its 8 MAGICkA associated health bar. Casting spells uses Magicka. Magicka CTrL ALT / regenerates slowly over time; the regeneration 3 CroSSHAIr rate can be increased by racial powers or Jump Helps you target objects and characters. enchanted items. Sleeping, waiting, or potions Crouch Sprint can also restore your Magicka. 4 LEFT or rIGHT HAnD SPACE Shows your active weapons or spells. Shields 9 HEALTH can only be equipped in your left hand. The amount of damage you can take. Sleeping, Move Camera waiting, potions, food or spells can restore 5 FAvorITES your health. A list of the inventory items tagged as your favorites. 1 0 STAMInA Sprinting, power attacks, and bashes use 6 ArroW CoUnT Stamina. Stamina regenerates over time; racial When you have a bow equipped, the total powers and enchanted items can increase the mAiN mENU number of arrows equipped. rate it recovers. Sleeping, waiting, potions, food or spells can also help restore it. ConTInUE DoWnLoADABLE ConTEnT Continue playing from your most recent saved game. View any Downloadable Content you have obtained for Skyrim. nEW Begin a new game of Skyrim. CrEDITS View the Skyrim credits. LoAD Allows you to select from a list of previously saved games. 2 3,

COmPASS SKiLLS QUEST

ACTIvE TArGET UnDISCovErED DISCovErED CUSToM QUEST THroUGH LoCATIon EnEMY LoCATIon DIrECTIon TArGET TArGET Door Icons on the compass indicate nearby places of interests like dungeons, cities or farms. Quest Target markers indicate the direction of your active quest objective(s). The Custom Target marker indicates the direction of a custom target you have placed on the world map.

ChARACTER mENU

The Skills menu displays the constellations of your character’s skills and Perks. Your character’s name, level and race also appear. SkILLS You have 18 skills. Under each skill is a bar indicating how close you are to increasing that skill. The more you use that skill, the faster it will increase. PoSITIvE/nEGATIvE ATTrIBUTE MoDIFIErS Your Health, Magicka, and Stamina are displayed at the bottom of the screen. Values appearing in red are being negatively modified by spells, abilities, powers or other effects. Values in green are being positively modified. LEvEL ProGrESS BAr How close you are to raising your character’s level. iNCREASiNg yOUR SKiLLS There are four main sections to your Character Menu: Magic, Skills, Items and Map.

ANd LEVELiNg UP

Bring up the Character Menu by pressing TAB. Tap WASD or ARROW KEYS in any direction to select the InCrEASInG SkILLS corresponding menu, then tap again in the same direction to enter the menu; alternatively, hold down WASD or There are three ways to increase a skill: ARROW KEYS in any direction to quickly snap into a menu. • Use a skill repeatedly. The lower the skill, the faster it increases from use. The higher the skill, the longer it takes to increase. You can see how far you are from increasing a skill by checking the bar in your Skills Menu. • Train with another character. You can pay some characters to increase your skills. “Those who become Emperor and light the Dragonfires are surely • Find a Skill Book. Skill Books increase a particular skill when read.

Dragonborn - the proof is in the wearing of the Amulet and the lighting of rAISInG YoUr LEvEL

the Fires. But were they Dragonborn and thus able to do these things - or To raise your level, increase any combination of your skills multiple times. Increasing higher value skills levels you up was the doing the sign of the blessing of Akatosh descending upon them? faster. You can check how far you are from raising your level by looking at the bar on your Skills Menu.

All that we can say is that it is both, and neither - a divine mystery.” LEvELInG UP

- Emelene Madrine, The Book of the Dragonborn When you level up, you must choose whether to increase your Health, Magicka, or Stamina. You also gain one Perk selection. You can select a Perk immediately or save it for later. 4 5,

PERKS iTEmS mENU

Perks are special abilities and enhancements to your skills. When you level up, you can select one Perk; you The Items menu displays all of your items. You can filter your items by the following categories: All, Weapons, Apparel, can also choose to save it for later. In order to select a perk, you must meet its skill requirement, and have any Potions, Food, Ingredients, Books, Keys and Misc. pre-requisite perks that it requires. For example, in order to select Destruction Dual Casting, you must first choose Novice Destruction. MEnU ConTroLS A and D or LEFT/RIGHT ARROW KEYS – E or ENTER – Equip/Use/Read Item 1 Perks you have chosen (Novice Destruction) Enter/Exit lists R – Drop Item 2 Perks available to you (Destruction Dual Casting) W and S or UP/DOWN ARROW KEYS – F – Favorite Item 3 Perks unavailable to you (Impact) Cycle through lists LEFT/RIGHT MOUSE BUTTONS – Equip Weapons in Left Hand/ Right Hand Some Perks have multiple Carry Weight: The amount of weight you can carry before becoming overly encumbered. Your maximum carry ranks and can be weight is based on your Stamina attribute. Each Perk displays your current skill and the repeatedly upgraded. skill required to select it. Gold: How much gold you have. Armor rating: The combined effects of your physical armor, active magical armor effects and any relevant Perks. Damage: The combined damage of your current weapon or weapons. “The cities of Skyrim are a testament to Nord ingenuity and craftsmanship. FAVORiTES Chief among them are Solitude, seat of the High King and capital of the In the Items and Magic menus, you can define your favorites by selecting the weapon, armor, spell or item you want province; Windhelm, ancient and honored, a jewel in the snow; Markarth, to mark and pressing F. carved into the living rock itself, in ages long since past; Riften, nestled in While playing the game, you can pull up your favorites list by tapping Q. Then you can then cycle through the list with the golden shadows of the Fall Forest, whence comes delicious fish and mead; WASD or ARROW KEYS, equip or use items or spells with E or ENTER, and quickly swap weapons between your left and Whiterun, built around the hall of Jorrvaskr, home of the most noble hand (LEFT MOUSE BUTTON) or right hand (RIGHT MOUSE BUTTON).

Companions and revered Skyforge.”

You can also assign primary and secondary Quick Keys by pressing F to pull up the Inventory/Magic Menu. Then, – Hrothmund Wolf-Heart, Nords of Skyrim holding down one of the number keys (1 through 8) from the Favorites menu for about a second. Swap between items during gameplay by tapping the assigned number key. 6 7, mAgiC mENU mAPS ANd FAST TRAVEL SPELLS WorLD MAP Successfully casting spells will raise your skill in that spell’s school. You can buy new spells from vendors or learn them The world map shows you the entire province of Skyrim. Roll over icons to display information about locations in the from Spell Tomes you find in the world. world. Use the MOUSE to move around the map, the MOUSE WHEEL to zoom in and out, and E to re-center the map to your current position. The Local Map showing your immediate surroundings can be toggle by tapping L. PoWErS Tap Z to use an equipped power. Each race starts with a unique power; you may acquire additional powers over the course of your adventure. Only one Power can be equipped at a time, and most can only be used once per day. Your Position: The arrow shows your position on the map SHoUTS and the direction you are facing. Shouts are special combinations of dragon language that produce powerful effects. Press Z to use an equipped shout. The longer you hold it down, the more words of a shout are used, and the more powerful the shout. You can only Quest target(s): Your Active Quest Target(s) are determined have one power or shout equipped at a time. by which Quests are active. After using a shout, you must wait before shouting again. Your compass will flash while recharging. When your compass stops flashing, you can shout again. Custom Target: Set a marker by clicking on a location on the map. The individual words of each shout must be learned by finding Word Walls in the world. After learning a word, you must unlock it with a dragon soul before you can use it. Dragon souls are absorbed by slaying dragons. FAST TrAvEL Click on a location on the map and to fast travel. You cannot fast travel from interiors or while in combat. When you “Far too often, noble visitors from Cyrodiil see little more of Skyrim than fast travel, time will move forward depending on how far you go. If you have a horse, it will fast travel with you. When traveling to cities, your horse will be placed in the nearest stable. the view from their carriage. To be sure, this coarse, uncivilized province is far from hospitable, but it is also a place of fierce, wild beauty, with grand vistas and inspiring natural wonders awaiting those with the will to seek them out and the refinement to truly appreciate them.” – Marcius Carvain, An Explorer’s Guide to Skyrim Discovered Location: Lightened known Location: Darkened markers markers can be selected for fast travel. are known to you, but cannot be selected for fast travel until you have visited them. 8 9,

JOURNAL diALOgUE, BARTERiNg ANd hiRELiNgS

Press J to enter your Journal. Click on the top menu headers to access Quests, Stats, and the System menus.

QUESTS

To set a quest as active, select it and press ENTER. Activating a quest adds its quest target(s) to your compass and your world and local maps. 2 The Miscellaneous category includes special 3 objectives that might lead to new quests, locations and rewards. SHoW on MAP Pressing M opens the world map and displays the location of the quest target. DIALoGUE To speak to someone, press E. To exit a conversation, press TAB GEnErAL STATS General Stats displays information about your 1 Character name character’s progress through the game. 2 Topics you have not discussed 3 Topics you have discussed DIALoGUE oPTIonS The list of topics you can discuss with this person. You may need to scroll down to reveal additional options. Asking about certain topics may reveal more dialogue options. Lightened dialogue options indicate topics you have not SYSTEM MEnU discussed yet. Darkened dialogue options mean you have already discussed this topic, though it may still contain other topics within it. SAvE AUDIo Manually save your game at any time. Use this menu to adjust volume levels. Sometimes you need to get information from a character. Special dialogue options will appear including: ConTroLS LoAD Persuade: Convince a character to tell you something with your speech alone. A higher Speech skill grants a In this menu you can reassign the game’s controls. Select from a list of previously saved games. greater chance of persuasion.

HELP

SETTInGS Intimidate: Forcefully persuade a character to talk. Success is based on your Speech skill and level.This menu provides additional instructions on how to play GAMEPLAY the game. Bribe: Coax a character into talking with a sum of gold. Using this menu, you can adjust the game difficulty (how QUIT hard combat is), change the look sensitivity, invert the Y axis, Brawl: Engage in a fistfight with the character; win and get the information you need. While neither of you can Exit to the main menu. change the autosave settings, and enable or disable vibration. die in a fistfight, if you use a weapon, the fight will turn into live combat with any associated crime.

DISPLAY

Brightness and HUD Opacity can be adjusted in this menu. SkILL TrAInInG You can also toggle the crosshair, dialogue subtitles and For a price, some characters can train you to improve your skills. There are a limited number of these characters for each general subtitles. skill, and few can teach the skill at higher levels. 10 11,

COmBAT

For even the most skilled adventurer, Skyrim is a dangerous place. Learning the basics of battle is essential to your survival. WEAPonS BLoCk There are many types of weapons in Skyrim. The To block, hold RIGHT MOUSE BUTTON. A shield or damage you do depends on the weapon itself, your weapon block reduces the damage you take. Shields skill, and any pertinent Perks. Heavier weapons are more effective at blocking than weapons. To bash take longer to swing, and may do less damage with your shield or weapon, hold RIGHT MOUSE over a period of time than a faster weapon. Heavier BUTTON and tap LEFT MOUSE BUTTON. Bashing weapons also slow you down while moving. can stagger an opponent and allow you an opening to strike a blow. You cannot bash with low Stamina. MELEE ATTACkS There are two types of attacks: Basic Attacks and ArMor BArTErInG Power Attacks. Basic Attacks are quick but do less Each piece of armor you wear adds to your overall Choosing to barter will display both your inventory and the vendor’s inventory. Items above the divider line belong to damage; Power Attacks are slow but do more protection, or Armor Rating. The higher your Armor the vendor; items below the line belong to you. damage. To perform a Basic Attack, tap LEFT MOUSE Rating, the better you are protected. The amount of Select any item(s) you want to purchase from the person to buy them. You can also sell your items to the vendor BUTTON. To perform a Power Attack, hold down protection you receive from armor depends on the by selecting them from your inventory. Vendors will only buy items of the kind they sell, so not all of your items LEFT MOUSE BUTTON. armor itself, your skill with that armor’s type, and may be listed. any relevant Perks you’ve selected. ArCHErY The prices you buy and sell items at depends on your Speech skill and perks. Trading increases your Speech skill. To attack with a bow, hold LEFT MOUSE BUTTON YIELDInG to draw the bowstring to full extension, then release If you get into a fight with a friend or a guard, HIrELInGS AnD FrIEnDS LEFT MOUSE BUTTON to fire the arrow. It takes time you can yield by sheathing your weapon. If your You will find hirelings in taverns through the world who you can hire to fight with you. Each hireling has their own to draw the bowstring back for a full attack. You can opponent is willing, he will stop the fight. combat specialty, and you can give them orders. They can also carry items for you. select Perks under the Marksman category to gain Sometimes friends will allow you to take items from their inventory as gifts, or agree to join you on your journey. You abilities like zooming in with your bow. can sometimes give them gifts in return. onE-HAnDED AnD TWo-HAnDED WEAPonS CoMMAnDInG FoLLoWErS Certain weapons like daggers, swords, maces, and Target your follower, then press and hold E to enter the command state. You can then tell your followers to: war axes, are one-handed weapons, and can be used with a shield or dual wielded. Other weapons, like • Wait at a specific spot on the ground battleaxes, greatswords and warhammers require two hands and cannot be used with a shield or dual • Use an object in the world, such as a lever or chair wielded. Two-handed weapons are slower, but do • Attack an enemy more damage. • open a locked door or container • Pick up items in the world Not all followers can be commanded, and some may be unable to carry out certain commands. Be warned that guards will find you responsible for crimes that your followers commit. “Block, counter, bash! Hit them when they’re down! They’ll show no mercy, so why should you? Battle is about the offense, about catching your foe early and never relenting.” – Eduardo Corvus, Killing - Before You’re Killed 12 13,

SNEAKiNg, PiCKPOCKETiNg LoCkPICkInG ANd LOCKPiCKiNg

SnEAkInG Toggle sneaking by pressing LEFT CTRL. Sneaking allows you to pickpocket, as well as carry out stealthy and powerful attacks. Your stealth state is displayed when you crouch: When the sneaking reticle is fully open, you can be detected . When the sneaking reticle is halfway open, you are in danger of being detected . When the sneaking reticle is fully closed, you are hidden . Press A and D to rotate the lock and the MOUSE to rotate the lockpick. When the lockpick is rotated, the closer it is to the correct position, the more the lock will rotate before the lockpick breaks. Only when the lockpick is in the correct When the eye opens fully and the reticle displays “DETECTED” it means that a nearby enemy has detected you and is position will the lock fully rotate and open. about to attack. When the eye closes fully and the reticle displays “HIDDEN” it means that all nearby enemies have lost track of you and will stop searching.

CRimE ANd PUNiShmENT

How stealthy you are is affected by many factors: • Your Sneak skill only helps you when you are crouching The higher your Sneak skill, the easier CrIMES, BoUnTIES AnD JAIL it is to remain undetected. Increase your Sneak skill by staging successful stealth attacks, or by sneaking The following actions are considered crimes and are reported if you are detected: Stealing items or horses, within range of a target. There are a number of Sneak perks that grant additional stealth bonuses. pickpocketing an item, picking a lock, trespassing, starting a fight (defending yourself is not a crime), or killing a non-aggressive character. • Line of sight: An enemy is much less likely to detect you if he can’t see you. • Darkness: You are harder to see in darker areas. When a crime is reported, a Bounty is placed on your head for the city or town you are in. The amount of the Bounty depends on the seriousness of the crime you commit. • Movement: You are hardest to detect when motionless, and easiest to detect when running. • Sound: Two-handed weapons make the most noise. One-handed weapons are quieter; daggers and bows are Anyone that sees you commit a crime will become a witness. If you manage to eliminate all witnesses to a crime silent. Casting spells makes both sound and light. Heavier armor makes more noise when moving. shortly after it has been committed, the Bounty will not take effect. Attacking an enemy that has not detected you grants a damage bonus, the amount of which depends on the weapon With a Bounty, guards will approach and arrest you. If you run, they’ll come after you. If you escape to a different city and can be increased through perks. or town where you do not have a Bounty, the guards there will ignore you. Enemies will react to sounds in the environment, like arrow impacts or traps. You can sometimes use this to your If you are caught by the guards, you typically have the following options: advantage to lure an enemy out of position. • Pay off your Bounty and avoid jail Any stolen items in your inventory will be removed, including PICkPoCkETInG items you stole while undetected. You must be sneaking to pickpocket. Approach the target and activate them to bring up their inventory. Select an item • resist arrest Guards will attack you if you resist. If you escape, the Bounty will remain on your head to steal it, or an item from you inventory to plant it on them. If you are successful, the item will be added to your in that city or town, and guards will try to arrest you if you return. If you yield by sheathing your sword, inventory. If you are detected while pickpocketing, a crime will be reported and you will not take the item. the guards may stop attacking you depending on your reputation, though they will still arrest you. The higher your Pickpocket skill, the lower the chance you’ll be caught. Just looking at a character’s inventory is not a crime. • Go to jail and avoid the fine If you go to jail, you can attempt to pick the lock of your jail cell and escape undetected. To serve your time, activate the bed in your cell and you will appear outside when your time is served. Your progress towards skill increases is lost depending on how long your sentence is. 14 15,

ALChEmy ENChANTiNg

Alchemy ingredients can be found all over Skyrim. Potions and poisons are created by mixing ingredients together that Enchanting is the art of applying magic effects to armor and weapons. To create an enchanted item, you need share a common effect at Alchemy Workbenches. Potions are consumed by your character to grant positive effects, a learned enchantment, a filled soul gem, and an equipable item that has no enchantment. The higher your while poisons are applied to your weapons to add additional poison damage. Enchantment skill, the better the enchanted item. The higher your Alchemy skill, the more powerful potions and poisons you can create. You raise your Alchemy skill by Enchantments are learned by destroying enchanted items. Take enchanted items to an Arcane Enchanter to destroy them. eating ingredients and creating potions and poisons. All ingredients have four different effects. Discover the first effect by eating the ingredient, and experiment with combining ingredients to discover the remaining effects. If a potion or poison fails, the ingredients had no effects in common. You can also gain Perks that allow you to discover more effects by eating. You can find filled soul gems in the world, or create them by using the Soul Trap spell to capture a creature’s soul in an empty soul gem. Some enchantments can only be placed on weapons, while others can only be placed on worn items, or particular kinds of worn items. Weapon enchantments use up charges with each hit and need to be recharged when drained. The power slider and size of the soul in the soul gem determines how many charges the enchanted weapon will hold. “The troll might be dead, but your job isn’t finished just yet. Let the flames Worn item enchantments are permanent and do not require recharging. die down and then examine the troll’s corpse. If you’re lucky, you’ll find some fat deposits that will fetch a good price in an apothecary’s shop. In fact, if you’ve got a knack for alchemy yourself, you can boil the fat down for use in all manner of potions and tonics.” – Finn, Troll Slaying 16 17,

SmiThiNg SmELTiNg, TANNiNg ANd COOKiNg

SMELTInG Raw ore can be found throughout the world, primarily in mines. At a smelter, you can smelt this ore into metal ingots, which are needed to forge weapons and armor. Use forges to create new weapons and armor. The higher your Smithing skill, the better weapons and armor you can forge. Raise your Smithing skill by creating or improving weapons, armor, training or reading skill books. TAnnInG Creating weapons and armor requires components that can be found in the world like iron or steel, as well as Tanning racks dry animal hides into raw leather. The knowledge of how to create an item. To unlock new weapon and armor options, choose Perks from the Smithing larger the animal, the more leather a hide will yield. skill constellation. Raw leather is cut into leather strips, which are used as components for creating armor and weapons. Grindstones: The grindstone improves the damage of weapons. To sharpen a weapon, you need the appropriate materials. The amount of improvement depends on your Smithing skills and perks. CookInG Cooking pots allow you to prepare food items that provide various temporary effects. Each recipe Workbenches: Use workbenches to improve an requires specific culinary ingredients that can be item’s armor rating. You need components to help found throughout Skyrim. upgrade your armor. The amount of improvement depends on your Smithing skill and Perks. 18 19, hORSES, hOUSES, BOOKS WARRANTy iNFORmATiON

ANd CONTAiNERS LIMITED WArrAnTY

Bethesda Softworks LLC, a ZeniMax Media company (“Bethesda Softworks”) warrants to you, the original purchaser of this disc and the game software encoded thereon (“Game”), that under normal use the Game will perform substantially as described in the accompanying manual for a period of 90 days from the date of purchase (“Warranty Period”). This Limited Warranty: (a) does not apply if the Game is used for a business or commercial purpose; and (b) is void if failure of the Game has resulted from accident, abuse, virus or misapplication. ExCLUSIvE rEMEDY AnD LIMITATIon oF LIABILITY Warranty claims must be made to the retailer from whom you purchased the Game. You must return the Game to your retailer during the Warranty Period, together with a copy of the original sales receipt and an explanation of the difficulty you are experiencing with the Game. At its option, the retailer may either repair or replace the Game. Any replacement Game will be warranted for the remainder of the original Warranty Period or 30 days, whichever is longer. Bethesda Softworks’ and its licensors’ and suppliers’ entire liability and your exclusive remedy shall be, at the retailer’s option, the repair or replacement of the Game that does not meet this Limited Warranty and is properly returned to the retailer. Outside the United States, neither of these remedies nor any product support services are available without proof of purchase from an authorized international source. WArrAnTY ProTECTIon To be eligible for warranty protection hereunder, you must register at www.bethsoft.com within thirty (30) days of purchase. Failure to register within thirty (30) days of purchase shall result in the loss of your warranty protection. HorSES Warranty protection is available only to you, the original purchaser. In the event of any questions in this regard, To ride a horse, approach it and press E. To gallop, press and hold LEFT ALT. Press E while riding to dismount. To Bethesda Softworks reserves the exclusive right to determine warranty eligibility and appropriate redress, if any. purchase a horse, visit stables outside any major city. When you fast-travel to a city, your horse is left for you at the local stable outside the city gates. no oTHEr WArrAnTIES, ConDITIonS or DUTIES TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, BETHESDA SOFTWORKS AND ITS LICENSORS AND SUPPLIERS HoUSES For SALE DISCLAIM ANY AND ALL OTHER WARRANTIES, CONDITIONS AND DUTIES, WHETHER EXPRESS, IMPLIED, STATUTORY Houses are for sale in each major city. Once you purchase a house, you can furnish it. Talk with the Jarl’s steward in OR OTHERWISE, INCLUDING BUT NOT LIMITED TO ANY WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR each major city for more information. PURPOSE, TITLE, NON-INFRINGEMENT, OR NON-MISAPPROPRIATION OF INTELLECTUAL PROPERTY RIGHTS OF A THIRD PARTY. BookS AnD oTHEr DoCUMEnTS ExCLUSIon oF ConSEQUEnTIAL, InCIDEnTAL AnD CErTAIn oTHEr DAMAGES When you activate a book or document, you can read it. Afterward, you can put it back (TAB) or take it (E). Use A To the full extent allowed by law, neither Bethesda Softworks and nor its licensors and suppliers are liable for any: (a) and D to flip back and forth through a book’s pages. consequential or incidental damages, (b) damages for loss of any nature relating to lost profits, loss of data, privacy or confidentiality, or failure to achieve desired results or to meet any duty, including but not limited to any duty of lack of Skill Books improve your skills the first time you read them. Spell Tomes teach you spells, and are consumed when negligence or of workmanlike effort, or (c) indirect, special or punitive damages; arising out of or relating in any way you read them. to any breach of this Limited Warranty. The foregoing applies even if Bethesda Softworks or its licensors and suppliers have been advised of the possibility of such losses or damages. Some jurisdictions do not allow limitations as to how ConTAInErS long an implied warranty lasts and/or exclusions or limitations of consequential or incidental damages so the above Containers are chests, crates, barrels, dressers, boxes, dead bodies or creatures, and more. To open a container, limitations and/or exclusions of liability may not apply to you. This Limited Warranty gives you specific rights, and you press A. If the OPEN text is red, the items inside are owned by someone else. may also have other rights that vary from jurisdiction to jurisdiction. WArnInG! Do not leave things in containers you do not own! They may not be there when you come TEChNiCAL ANd CUSTOmER SUPPORT back for them. Buying a house is one way to own containers. For technical and customer support, please call 410-568-3685, 9:00 am to 5:00 pm Eastern time Monday through Friday, excluding holidays or visit www bethsoft com. If you are outside the United States, send your Game disc to Bethesda Softworks, 1370 Piccard Drive, Suite 120, Rockville, MD 20850, USA, together with a dated proof of purchase, your product number, a brief description of the error or defect, and your return address., The Elder Scrolls® V: Skyrim™ © 2011 Bethesda Softworks LLC, a ZeniMax Media company. The Elder Scrolls, Skyrim, Bethesda, Bethesda Game Studios, Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. All Rights Reserved. Uses Havok™. © Copyright 1999-2011. Havok.com Inc. (or its licensors). All Rights Reserved. See www.havok.com for details. Uses Scaleform GFx © 2009 Scaleform Corporation. All rights reserved. Uses Bink Video. Copyright ©1997-2011 by RAD Game Tools, Inc. FaceGen from Singular Inversions Inc. FaceFX Software used for facial animation. ©2002-2006, OC3 Entertainment, Inc. and its licensors. All rights reserved. The ratings icon is a trademark of the Entertainment Software Association. Windows, the Windows Start button, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies, and “Games for Windows” and the Windows Start button logo are used under license from Microsoft. All Rights Reserved. TZB11761MN]
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