Download: TECHNOLOGY FLOWCHART FOR STOCK FILES (v1.08) Notes TECH FLOW CHARTS LAST UPDATED: 10/20/2006 files used: Script_Main_Intelligence.txt 7/13/2006

TECHNOLOGY FLOWCHART FOR STOCK FILES (v1.08) Notes TECH FLOW CHARTS LAST UPDATED: 10/20/2006 files used: Script_Main_Intelligence.txt 7/13/2006 CulturalAchievements.txt 7/25/2006 IntelligenceAchievements.txt 5/17/2006 TechAreas.txt 8/24/2006 Components.txt 10/16/2006 Facilities.txt 3/14/2006 VehicleSizes.txt 10/5/2006 ComponentEnhancements.txt 5/31/2006 Color red indicates the category is weapons "Energy Stream Weapons" is the name of GOAL: To track the current version of the beta SE5 stock tech tree and use as a tool for fine-tuning the tree and of this research area programming better AI fil...
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TECHNOLOGY FLOWCHART FOR STOCK FILES (v1.08) Notes TECH FLOW CHARTS LAST UPDATED: 10/20/2006 files used: Script_Main_Intelligence.txt 7/13/2006 CulturalAchievements.txt 7/25/2006 IntelligenceAchievements.txt 5/17/2006 TechAreas.txt 8/24/2006 Components.txt 10/16/2006 Facilities.txt 3/14/2006 VehicleSizes.txt 10/5/2006 ComponentEnhancements.txt 5/31/2006 Color red indicates the category is weapons "Energy Stream Weapons" is the name of GOAL: To track the current version of the beta SE5 stock tech tree and use as a tool for fine-tuning the tree and of this research area programming better AI files. "WT" indicates Weapons Technology Group Start level is 0 can be researched up to level 100 "1" indicates 1st research area in that group WT1 - Energy Stream Weapons KEY FOR EACH TECH DATA BOX: [group tech reference code] - [tech name] EXAMPLE 0:100/2,000 Cost of each tech level is (tech level*2,000) [start level]: [max. level]/[cost per level] Cannot research this area until achieve level TS7(2) [prerequisite tech reference code](required tech level) 2 in Physics (TS7) └(1) COM: Anti - Proton Beam └([LEVEL REQUIRED]) [RESEARCH RESULT TYPE]: DESCRIPTION └(1);WT22(1) COM: Sm. A .P. Beam Component "Small Anti - Proton Beam" NOMENCLATURE: └(1);WT9(1) COM: P. D. Beam is available at level 1 only if we also have Component "Anti - Proton Beam" achived level 1 of WT22 (Smaller Weapons) Key for Tech Group Code: TS Theoretical Science is available at level 1 AS Applied Science WT Weapon Technology CA Cultural Advancement Key for Research Results: FAC Facility COM Component VEH Vehicle MNT Weapon Mount CULT Cultural Achievement IPR Intelligence Project/Achievement Color Coding for Categories: Colonization Ship Capture Construction Stellar Cultural Advancement Storage General Theoretical Science Intelligence Unique Medical Unique Weapons Planetary Industry Unit Weapons Planetary Resources Units Planetary Weapons Vehicle Systems Racial Technologies Vehicle Weapons Racial Weapons Warheads GENERAL NOTES:(1) Colored boxes indicate AI spending groups/categories for AI author progamming purposes (subject to additional testing) (2) Cultural Achievements result in empire-wide effects/bonuses (which are listed) (3) Intelligence Achievements simply give the empire bonus in the designated focus area - all projects are available from the start PRINTING NOTES: Setup to print on letter sized paper (8.5x11) 4 pages wide by 1 page high (including this Notes page) CREDITS: Many thanks to se5a, Suicide Junkie, Markavian, Fyron and others who tirelessly pushed the "old tech mod" for use as stock. More thanks to Captain Kwok who is extensivly re-balancing the stock tech tree for release purposes Created by Chris Traber (a/k/a Tampa_Gamer), TS1 - Astrophysics TS2 - Biology TS3 - Chemistry TS4 - Construction 1:3/50,000 1:2/50,000 1:3/30,000 1:3/30,000 None None None None AS56 - Stellar Harnessing AS57 - Stellar Manipulation 0:30/10,000 0:121/100,000 WT19 - Biological Weapons AS24 - Centralized Computer AS16 - Fighters TS1(2) TS1(2) 0:100/7,000 AS28 - Resource Manipulation Systems 0:9/10,000 └(1) COM: Solar Collector └(1) FAC: Monolith Facility TS2(2) 0:46/20,000 0:40/2,000 TS4(2) └(20) COM: Solar Sail └(10) COM: Beta Displacement Pulser └(1) COM: Plague Bomb TS3(3) TS4(3) └(1) COM: Fighter Bay └(15) COM: Ionic Concussion Blaster └(5) COM: Toxic Injector └(1) FAC: Ultra - Recycler └(1) FAC: Central Computer Complex └(1) COM: Fighter Cockpit WT11 - Tractor \ Repulser └(20) COM: Tectonic Bomb └(1) FAC: Resource Converter └(1) FAC: Citizen Databank Complex └(1) COM: Fighter Life Support Weapons └(25) COM: Matter Gravity Sphere └(20) FAC: System Computer Complex └(1) VEH: Small Fighter 0:100/3,000 └(30) COM: Gravitational Condenser └(20) FAC: System Citizen Databank └(1);TS11(1) VEH: Org. Small Fighter TS1(2) └(35) COM: Gravitational Quantum Resonator WT4 - Plasma Missile └(1);TS10(1) VEH: Cryst. Small Fighter └(1) COM: Repulser Beam └(40) COM: Stellar Plasma Sphere Weapons └(4) VEH: Medium Fighter └(1) COM: Tractor Beam └(45) COM: Stellar Nucleonic Torpedo 0:100/3,000 AS23 - Robotics └(4);TS11(1) VEH: Org. Medium Fighter └(50) COM: Nebulae Graviton Emitter TS3(2) 0:40/2,000 └(4);TS10(1) VEH: Cryst. Medium Fighter WT12 - Weapon Overloading └(55) COM: Nucleonic Thresher Torpedo └(1) COM: Plasma Missile TS4(3) └(7) VEH: Large Fighter Weapons └(60) COM: Quantum Graviton Beam └(1) FAC: Robotoid Factory └(7);TS11(1) VEH: Org. Large Fighter 0:100/4,000 └(65) COM: Inverted Quantum Beam └(20) FAC: System Robotoid Factory └(7);TS10(1) VEH: Cryst. Large Fighter TS1(2) └(70) COM: Ring World Placement Generator └(1) COM: Weapon Disrupter └(70) COM: Planetary Gravity Plating AS19 - Troops AS17 - Mines └(5) COM: Tachyon Projection Cannon └(70) COM: Hyper - Density Cables 1:9/10,000 0:9/10,000 └(80) COM: Sphere World Placement Generator None TS4(2) WT17 - Null Space Weapons └(1) COM: Troop Cockpit └(1) COM: Mine Layer 0:100/7,000 └(1) VEH: Small Troop └(1) COM: Mine Sweeper TS1(3) AS5 - Light Hull Construction └(1);TS11(1) VEH: Org. Small Troop └(1) VEH: Small Mine └(1) COM: Null - Space Projector 1:10/5,000 └(1);TS10(1) VEH: Cryst. Small Troop └(1);TS11(1) VEH: Org. Small Mine None └(4) VEH: Medium Troop └(1);TS10(1) VEH: Cryst. Small Mine └(1) VEH: Colony Ship AS4 - Repair └(4);TS11(1) VEH: Org. Medium Troop └(4) VEH: Medium Mine WT14 - Gravitational Weapons └(1):TS11(1) VEH: Organic Colony Ship 0:50/5,000 └(4);TS10(1) VEH: Cryst. Medium Troop └(4);TS11(1) VEH: Org. Medium Mine 0:100/4,000 └(1):TS10(1) VEH: Crystalline Colony Ship None └(7) VEH: Large Troop └(4);TS10(1) VEH: Cryst. Medium Mine TS1(3) └(1) VEH: Frigate └(1) COM: Repair Bay └(7);TS11(1) VEH: Org. Large Troop └(7) VEH: Large Mine └(1) COM: Graviton Hellbore └(1);TS11(1) VEH: Organic Frigate └(7);TS10(1) VEH: Cryst. Large Troop └(7);TS11(1) VEH: Org. Large Mine └(1);WT22(1) COM: Small Graviton Beam └(1);TS10(1) VEH: Crystalline Frigate └(7);TS10(1) VEH: Cryst. Large Mine └(1);AS16(1) VEH: Light Carrier WT21 - Troop Weapons └(1);AS16(1);TS11(1) VEH: Organic Light Carrier AS14 - Space Yards 0:100/10,000 AS1 - Rock Planet └(1);AS16(1);TS10(1) VEH: Crystalline Light Carrier 1:50/5,000 AS19(2) Colonization └(1) VEH: Small Freighter None └(1) COM: Ground Cannon AS34 - Ion Engines 0:10/200,000 └(1);TS11(1) VEH: Organic Small Freighter └(1) FAC: Space Yard Facility 1:10/5,000 None └(1);TS10(1) VEH: Crystalline Small Freighter └(10) COM: Space Yard None └(1) COM: Rock Colony └(1) COM: Auxiliary Control AS15 - Drones └(1) COM: Ion Engine └(1) COM: Bridge 0:9/10,000 └(1);AS16(1) COM: Small Ion Engine AS2 - Ice Planet Colonization None └(1);AS19(1) COM: Nuclear Ground Thrusters 0:10/200,000 AS6 - Medium - Light Hull AS11 - Base Construction └(1) COM: Drone Computer Core └(3) COM: Emergency Propulsion None Construction 1:10/8,000 └(1) COM: Drone Launcher └(5) COM: Self - Destruct Device └(1) COM: Ice Colony 0:10/8,000 None └(1) VEH: Small Drone WT13 - Engine Overloading AS5(5) └(1) VEH: Space Station └(1);TS11(1) VEH: Organic Small Drone Weapons └(1) VEH: Destroyer └(1);TS11(1) VEH: Organic Space Station └(1);TS10(1) VEH: Crystalline Small Drone AS35 - Contra - Terrene 0:100/4,000 AS3 - Gas Planet Colonization └(1);TS11(1) VEH: Organic Destroyer └(1);TS10(1) VEH: Crystalline Space Station └(4) VEH: Medium Drone Engines AS34(5) 0:10/200,000 └(1);TS10(1) VEH: Crystalline Destroyer └(4)TS11(1) VEH: Organic Medium Drone 0:10/10,000 └(1) COM: Ionic Disperser None └(4)TS10(1) VEH: Crystalline Medium Drone AS34(5) └(20) COM: Ionic Pulse Missile └(1) COM: Gas Giant Colony AS7 - Medium Hull └(7) VEH: Large Drone └(1) COM: Contra - Terrene Engine Construction AS12 - Large Base └(7);TS11(1) VEH: Organic Large Drone └(1);AS16(1) COM: Small Contra - Terrene Engine 0:10/11,000 Construction └(7);TS10(1) VEH: Crystalline Large Drone └(5);AS16(1) COM: Afterburners AS26 - Medical Treatment AS6(5) 0:10/16,000 └(1);AS19(1) COM: Fusion Ground Thrusters 0:49/2,000 └(1) VEH: Light Cruiser AS11(5) None └(1):TS11(1) VEH: Organic Light Cruiser └(1) VEH: Star base AS18 - Satellites WT7 - High-Energy Discharge └(0) COM: Life Support └(1):TS10(1) VEH: Crystalline Light Cruiser └(1);TS11(1) VEH: Organic Star base 1:9/10,000 Weapons └(1) COM: Medical Bay └(1);AS16(4) VEH: Carrier └(1);TS10(1) VEH: Crystalline Star base None AS36 - Jacketed - Photon 0:100/3,000 └(1) FAC: Medical Lab └(1);AS16(4);TS11(1) VEH: Organic Carrier └(1) COM: Satellite Bay Engines AS35(5) └(1);AS16(4);TS10(1) VEH: Crystalline Carrier └(1) COM: Satellite Computer Core 0:10/15,000 └(1) COM: Ripper Beam AS21 - Starship Support └(1) VEH: Medium Freighter └(1) VEH: Small Satellite AS35(5) └(20) COM: Incinerator Beam 1:100/2,000 └(1):TS11(1) VEH: Organic Medium Freighter AS13 - Baseship Construction └(1);TS11(1) VEH: Organic Small Satellite └(1) COM: Jacketed Photon Engine └(1);WT22(1) COM: Sm. Incin. Beam None └(1):TS10(1) VEH: Crystalline Medium Freighter 0:10/23,000 └(1);TS10(1) VEH: Crystalline Small Satellite └(1);AS16(1) COM: Small Jacketed Photon└(40) COM: Wave Motion Gun └(1) FAC: Resupply Depot AS10(5);AS12(5) └(4) VEH: Medium Satellite └(1);AS19(1) COM: Anti-Grav Thrusters AS8 - Medium - Heavy Hull └(1) VEH: Baseship └(4);TS11(1) VEH: Organic Medium Satellite AS22 - Storage Construction └(1):TS11(1) VEH: Organic Baseship └(4);TS10(1) VEH: Crystalline Medium Satellite 1:100/2,000 0:10/14,000 └(1):TS10(1) VEH: Crystalline Baseship └(7) VEH: Large Satellite AS37 - Quantum Engines None AS7(5) └(7);TS11(1) VEH: Organic Large Satellite 0:10/20,000 └(1) FAC: Mineral Resource Storage └(1) VEH: Cruiser └(7);TS10(1) VEH: Crystalline Large Satellite AS36(5) └(1) FAC: Organic Resource Storage └(1);TS11(1) VEH: Organic Cruiser └(1) COM: Quantum Engine └(1) FAC: Radioactive Resource Storage └(1);TS10(1) VEH: Crystalline Cruiser └(1);AS16(1) COM: Small Quantum Engine └(1) FAC: Cargo Facility AS10 - Huge Hull Construction AS20 - Weapon Platforms └(1);AS19(1) COM: Quantum Ground Thrusters 0:10/20,000 1:9/10,000 AS32 - Cargo AS9 - Heavy Hull Construction AS9(5) None 1:25/5,000 0:10/17,000 └(1) VEH: Dreadnought └(1) COM: Weapons Plat. Comp. Core None AS8(5) └(1);TS11(1) VEH: Organic Dreadnought └(1) VEH: Small Weapons Platform └(1) COM: Cargo Bay └(1) VEH: Battleship └(1);TS10(1) VEH: Crystalline Dreadnought └(1);TS11(1) VEH: Organic Small WP └(1) COM: Small Supply Storage └(1);TS11(1) VEH: Organic Battleship └(1);TS10(1) VEH: Crystalline Small WP └(1) COM: Supply Storage └(1);TS10(1) VEH: Crystalline Battleship └(4) VEH: Medium Weapons Platform └(1) COM: Small Ordnance Storage └(1);AS16(7) VEH: Heavy Carrier └(4);TS11(1) VEH: Organic Medium WP └(1) COM: Ordnance Storage └(1);AS16(7);TS11(1) VEH: Organic Heavy Carrier └(4);TS10(1) VEH: Crystalline Medium WP └(1);AS16(7);TS10(1) VEH: Crystalline Heavy Carrier └(7) VEH: Large Weapons Platform └(1) VEH: Large Freighter └(7);TS11(1) VEH: Organic Large WP └(1):TS11(1) VEH: Organic Large Freighter └(7);TS10(1) VEH: Crystalline Large WP └(1):TS10(1) VEH: Crystalline Large Freighter, TS5 - Industry TS6 - Military Science TS7 - Physics 1:3/30,000 1:3/30,000 1:5/30,000 None None None └(1) FAC: Space Port AS44 - Computers AS45 - Defense Systems WT6 - Torpedo Weapons AS40 - Shields AS25 - Defenses 0:20/5,000 0:30/5,000 0:100/3,000 0:100/2,000 0:100/50,000 TS5(2) TS6(2) TS6(2) TS7(2) TS7(2) └(1) COM: Master Computer └(1) COM: ECM └(1) COM: Anti - Matter Torpedo └(1) COM: Shield Generator └(1) FAC: Planetary Grav. Sh. Facility └(1) COM: Small ECM └(1) COM: Gamma Pulse Torpedo └(1) COM: Small Shield Generator └(2) FAC: System Grav. Sh. Facility └(1);WT22(1) COM: Small Anti - Matter Torp. └(20) COM: Phased - Shield Generator WT16 - Computer Combat └(1);AS37(1) COM: Quantum Torpedo └(20) COM: Shield Regenerator 0:100/5,000 WT2 - Energy Pulse Weapons AS44(2) WT9 - Point-Defense Weapons 0:100/2,000 └(1) COM: Computer Virus 0:100/2,000 AS69 - Advanced Military WT10 - Shield Damaging TS7(2) TS6(1) Science Weapons └(1) COM: Meson Blaster └(1) COM: Point - Defense Cannons 0:101/8,000 0:100/4,000 └(1);WT22(1) COM: Small Meson Blast. └(5) COM: Flak Cannon TS6(3) AS40(4) └(1);WT9(1) COM: Point - Def. Blaster └(5) COM: Bomblet Missile └(1) FAC: Ship Training Facility └(1) COM: Shield Depleter └(1) FAC: Fleet Training Facility └(1);WT22(1) COM: Sm. Sh. Depleter AS43 - Scanners └(30) COM: Shield Disrupter 0:20/10,000 WT3 - Missile Weapons WT18 - Ship Capture TS7(3) 1:100/3,000 0:100/5,000 └(1) COM: Long Range Scanners None TS6(3) AS29 - Minerals Extraction └(10) COM: Scanner Jammer └(1) COM: Capital Ship Missile └(1) COM: Boarding Parties 1:71/5,000 WT1 - Energy Stream Weapons └(1);WT22(1) COM: Small Rocket Pods └(1) COM: Security Station None 0:100/2,000 └(1) FAC: Mineral Miner Facility TS7(2) AS41 - Cloaking └(5) FAC: Mineral Scanner └(1) COM: Anti - Proton Beam 0:20/10,000 └(10) FAC: System Mineral Scanner └(1);WT22(1) COM: Sm. A .P. Beam TS7(4) WT5 - Projectile Weapons └(10) COM: Robo - Miners └(1);WT9(1) COM: P. D. Beam └(1) COM: Cloaking Device 1:100/2,000 None └(1) COM: Depleted Uranium Cannon AS30 - Organics Extraction WT8 - Phased Energy Weapons WT15 - Warp Weapons └(1) COM: Sm. Depl. Ur. Can. 1:71/5,000 0:100/4,000 0:100/5,000 None TS7(3) TS7(5) └(1) FAC: Organics Farm Facility └(1) COM: Phased - Polaron Beam └(1) COM: Wormhole Beam └(5) FAC: Hybrid Eco - Farms └(1);WT22(1) COM: Small Phased - Polaron Beam └(1) COM: Subspace Rupture Beam AS33 - Resupply AS46 - Weapon Mounts └(10) FAC: System Eco - Farms 0:39/5,000 0:1/2,000 └(10) COM: Robo - Farmers None None └(1) COM: Emergency Resupply Pod └(1) COM: Emergency Reordnance Pod AS58 - Intelligence Services └(20) COM: Quantum Reactor AS47 - Ship Weapon Mounts AS31 - Radioactives Extraction 0:100/5,000 0:20/2,000 1:71/5,000 None AS46(1) None └(1) FAC: Intelligence Center AS39 - Armor └(1) MNT: Large Ship Mount └(1) FAC: Radioactives Extraction Facility 1:100/2,000 └(5) MNT: Heavy Ship Mount └(5) FAC: Radioactives Collider AS66 - Espionage - Political None └(10) MNT: Massive Ship Mount └(10) FAC: System Radioactives Collider 0:20/2,000 └(1) COM: Small Armor └(10) COM: Robo - Rad Extractors AS58(1) └(1) COM: Armor └(1) IPR: Intercept Messages └(20) COM: Emissive Armor AS48 - Base Weapon Mounts AS62 - Sabotage - Political └(1) IPR: Treaty Information └(20) COM: Small Emissive Armor 0:20/2,000 0:20/2,000 AS65 - Espionage - Empire └(20) COM: Stealth Armor AS46(1) AS58(3) Wide └(20) COM: Scattering Armor └(1) MNT: Large Base Mount └(1) IPR: Trade Disrupted 0:20/2,000 └(5) MNT: Heavy Base Mount └(1) IPR: Disrupted Messages AS58(1) └(10) MNT: Massive Base Mount AS61 - Sabotage - Empire └(1) IPR: System Information Wide └(1) IPR: Empire Information AS42 - Sensors 0:20/2,000 └(1) IPR: Unit Designs 1:30/2,000 AS49 - Unit Weapon Mounts AS58(3) └(1) IPR: Tech Reports None 0:20/2,000 └(1) IPR: Points Change AS64 - Espionage - Planets & └(1) COM: Combat Sensors AS46(1) └(1) IPR: Points Stolen AS59 - Sabotage - Ships & Colonies └(1) COM: Sm. Cmbt. Sensors └(1) MNT: Large WP Mount └(1) IPR: Research Stolen Fleets 0:20/2,000 └(1) COM: Basic Sensors └(1) MNT: Large Satellite Mount └(1) IPR: Research Lost 0:20/2,000 AS58(2) └(4) COM: Tachyon Sensors └(5) MNT: Heavy WP Mount └(1) IPR: Intel Points Lost AS58(4) └(1) IPR: Planet Information └(10) MNT: Massive WP Mount └(1) IPR: Ship Damage └(1) IPR: Planet Locations └(1) IPR: Ship Lose Movement AS63 - Espionage - Ships & └(1) IPR: Ship Lose Supplies Fleets └(1) IPR: Ship Rebels 0:20/2,000 └(1) IPR: Ship Lose Experience AS58(2) └(1) IPR: Cargo Damage └(1) IPR: Force Concentrations └(1) IPR: Orders Changed └(1) IPR: Queue Concentrations AS60 - Sabotage - Planets & └(1) IPR: Ship Blueprints Colonies 0:20/2,000 AS67 - Cooperative AS58(4) Intelligence └(1) IPR: Conditions Change 0:20/2,000 └(1) IPR: Value Change AS58(5) └(1) IPR: Population Change └(1) IPR: Combine Allied Attack Points └(1) IPR: Population Unhappy └(1) IPR: Population Riot └(1) IPR: Population Rebel └(1) IPR: Cargo Damage └(1) IPR: Plague Created, TS8 - Planetary Engineering TS10 - Crystallurgy TS11 - Organic Engineering TS13 - Religious Studies TS14 - Temporal Studies 1:2/100,000 0:2/50,000 0:2/50,000 0:2/75,000 0:3/50,000 None Trait = Crystallurgy Trait = Organic Manipulation Trait = Deeply Religious Trait = Temporal Knowledge AS29 - Planet Utilization AS50 - Organic Technology AS52 - Religious Technology AS53 - Temporal Technology 0:21/10,000 AS54 - Crystalline Technology 0:79/5,000 0:46/5,000 0:51/5,000 TS8(2) 0:51/5,000 TS11(1) TS13(1) TS14(1) └(1) FAC: Climate Control Facility TS10(1) └(1) COM: Organic Armor └(1) FAC: War Shrine └(1) COM: Temporal Sensors └(10) FAC: Value Improvement Plant └(1) COM: Crystalline Armor └(1) FAC: Gestation Vats └(1) FAC: Death Shrine └(1) FAC: Events Predictor └(20) FAC: Atmospheric Modif. Plant └(1) FAC: Solar Generator └(1) FAC: Genetic Recoding Lab └(1) FAC: Time Shrine └(1) FAC: Temporal Vacation Service └(1) FAC: Crystalline Restruct. Plant └(5) COM: Ordnance Vat └(1) FAC: Nature Shrine └(1) FAC: Temporal Space Yard Facillity └(1) FAC: Energy Transmission Lens └(10) FAC: Replicant Center └(1) FAC: Fate Shrine └(5) COM: Energy Refractor └(5) COM: Holy War Totem WT24 -Temporal Weapons TS9 - Psychology WT26 -Organic Weapons └(5) COM: Vengeance Totem 0:100/5,000 1:10/30,000 WT27 - Crystalline Weapons 0:100/5,000 └(5) COM: Stealth Totem TS14(3) None 0:100/5,000 TS11(2) └(20) COM: Religious Talisman └(1) COM: Time Distortion Burst └(1) COM: Crew Quarters TS10(2) └(1) COM: Plasma Charge └(1);WT22(1) COM: Small Time Distortion Burst └(1) COM: Shard Cannon └(1) COM: Electric Discharge └(1) COM: Temporal Shifter AS70 - Applied Political └(1);WT22(1) COM: Small Shard Cannon └(1);WT22(1) COM: Small Elect. Dis. └(5) COM: Weapon Phase Accelerator Science └(1) COM: Crystalline Torpedo └(1) COM: Seeking Parasite └(10) COM: Alloy Burner Missile 0:39/8,000 └(15) COM: Crystalline Siphon └(1) COM: Acid Globule └(25) COM: Shield Accelerator TS9(2) └(20) COM: High - Energy Magnifier └(1);WT22(1) COM: Small Acid Glob. └(25) COM: Temporal Tachyon Cannon └(1) FAC: Urban Pacification Center └(25) COM: Energy Dampener └(20) COM: Hyper - Plasma Bolt └(20) COM: Lightning Ray └(20) COM: Enveloping Acid Globule CA1 - Cultural Studies └(20) COM: Power Lamprey 0:1/5,000 AS68 - Applied Research WT29 - Massive Shield └(20) COM: Hyperdense Globule None 1:100/10,000 Depleting Weapons None 0:100/5,000 └(1) FAC: Research Center Unique Discovery(1) TS12 - Psychic Studies CA2 - Civics CA3 - Economics └(1) COM: Massive Shield Depleter 0:3/40,000 0:20/50,000 0:20/50,000 Trait = Psychic CA1(1) CA1(1) └(1) CULT: Increased pop. loyalty └(1) CULT: Decreased facility maint. cost WT20 - Bombardment WT30 - Massive Engine AS51 - Psychic Technology └(1) CULT: Decreased ship/unit maint. cost Weapons Destroying Weapons 0:51/5,000 0:100/5,000 0:100/5,000 TS12(1) CA4 - Education CA5 - Environmental Sciences None Unique Discovery(2) └(1) COM: Psychic Receptors 0:20/50,000 0:20/50,000 └(1) COM: Planetary Napalm └(1) COM: Massive Ionic Disperser └(1) FAC: Psychic Ship Training Facility CA1(1) CA1(1) └(1);WT22(1) COM: Small Cluster Bomb └(1) FAC: Psychic Fleet Training Facility └(1) CULT: Increased pop. loyalty └(1) CULT: Increased environmental resistance └(20) COM: Neutron Bomb └(1) FAC: Psychic Scanner └(1) CULT: Improved alien assimilation └(20) COM: Radiation Bomb WT31 - Power Leech └(40) COM: Smart Bomb (RD) 0:100/4,000 WT25 -Psychic Weapons CA6 - Ethics CA7 - Leisure Services └(40) COM: Smart Bomb (SP) Unique Discovery(6) 0:100/5,000 0:20/50,000 0:20/50,000 └(1) COM: Power Leech Beam TS12(3) CA1(1) CA1(1) └(1) COM: Telekinetic Projector └(1) CULT: Increased intel point gen. └(1) CULT: Increased population reproduction └(1);WT22(1) COM: Small Telekinetic Projector WT22 - Smaller Weapons WT32 - Shield Implosion └(1) COM: Mental Flailer 0:100/2,000 0:100/4,000 └(5) COM: Psychic Whilplash CA8 - History CA9 - Mathematics None Unique Discovery(7) └(10) COM: Stupifier 0:20/50,000 0:20/50,000 └(serves as only as prerequisite) └(1) COM: Shield Imploder └(25) COM: Allegiance Subverter CA1(1) CA1(1) └(30) COM: Mental Singularity Generator └(1) CULT: Increased weapon to hit % └(1) CULT: Increased research point gen. └(1) CULT: Increased weapon damage % WT23 - Warheads AS72 - Massive Planetary CA10 - Philosophy CA11 - Political Science 0:100/2,000 Shielding 0:20/50,000 0:20/50,000 None 0:51/10,000 CA1(1) CA1(1) └(1) COM: Cobalt Warhead Unique Discovery(4) └(1) CULT: Increased exp. point gain └(1) CULT: Increased trade % └(1);AS16(1) COM: Kamikaze Warhead └(1) FAC: Mas. Planetary Shield Generator └(1);AS17(1) COM: Mine Warhead └(1);AS15(1) COM: Anti - Planet Warhead Standard CA12 - Sociology CA13 - Sports └(1);AS17(1);WT12(1) COM: Mine Warhead Tachyon AS71 - Neural Computer 0:20/50,000 0:20/50,000 └(1);AS17(1);WT13(1) COM: Mine Warhead Ionic Interface CA1(1) CA1(1) └(1);AS17(1);WT10(30) COM: Mine Warhead Neutrino 0:20/100,000 └(1) CULT: Increased war tolerance └(1) CULT: Increased ground combat damage └(1);AS15(1) COM: Anti - Ship Warhead Standard Unique Discovery(3) └(1);AS15(1);WT12(1) COM: Anti - Ship Warhead Tachyon └(1) COM: Neural Combat Net └(1);AS15(1);WT13(1) COM: Anti - Ship Warhead Ionic └(1);AS15(1);WT10(30) COM: Anti - Ship Warhead Neutrino]
15

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